Six Days of Love

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Greetings! I highlight six stories about romantic love in this post.
Here’s a quick trailer. (I’ve moved my goofy intro video to the bottom).

Genres: Fantasy, Fairy Tale, Fable

Artwork Copyright © 2017 “Six Fools and the Dragon” by Sanjay Patel (all other artwork is mine)

Music: “Casual Arcade Track #2 (looped)” from GameDev Market

Scroll down for details and separate trailers for each story. Or click the button to jump to the bottom of the page where you can get quick summaries at a glance, and go straight to the stories.

[Video description: Trailer. Duration 31 seconds. Music plays: Casual Arcade Track #2 (looped) from GameDev Market. No sound effects. Eight slides appear. Between each is a blur transition. First, center image of a medieval-looking bard playing a string instrument and singing. The image is framed by a soft circle.  The Six Days of Love banner sits in center before the image. Second, Title “The Ogre and the Elf Go To Honeymoon City” appears at top. Image is an elf and ogre sitting across from each other under a chandelier. Third, Title “The Everwalker” appears at bottom. Silhouette of a tall woman with a staff midstride. Fourth, Title “ The Merchant and the Magician” appears at bottom. Centered candle with a rainbow flame. Fifth, Title “The Prisoner Under the Sea” appear at top. Humanoid face with fin-like ears, scaly skin, and large irises. Sixth, Title “The Bard of Trilenkary” appears at bottom. Silhouette of a tree with bar branches and a man playing a fiddle sitting at its base. Seventh, Title “Six Fools and the Dragon” appears at the bottom. Six characters are running away from a dragon breathing fire at them. Website URL appears at bottom until the very end where it fades as eighth slide appears. “Storyfeather.com” swipes up from the bottom and stays near the bottom. Behind it, the Storyfeather bard logo floats up to middle, and “Find these short stories and more at” fades in at the top.]

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Pragmata Agnosta

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“No problem,” I said, through gritted teeth.  I’d been training for this moment, my whole life.  I’d been told it would feel as if every muscle in my body were seizing up at the same time.  I’d known what to expect and I still could never have imagined…

When I woke up, the woman who had officiated the ceremony—my mom called her a “priestess,” but she seemed more like a tax accountant to me—smiled at me.  I was still groggy.  But I could see it was a smile of congratulations.

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Portals and Trailers Are Here

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Hello,

First, thank you for your interest in Storyfeather!

I’m interrupting the regularly scheduled storytelling to present a couple new Pages I’ve just added, to help navigate through the (perhaps daunting) waves of stories crashing all around us.

The Portals page and the Trailers page will present more information about the stories, both new and old.

You can find the links at the top of this post, and on the main menu (to the left on desktop view and at the top of the page on mobile view).

PORTALS

You’ll find buttons that link to the latest podcast episode and the latest short story. Coming soon, you’ll also find links to some combination of the following:

  • Older short stories and podcast episodes showcasing a specific theme (a holiday, a season, a profession, most popular, least popular, my faves, etc.)
  • Random Button results—I’ll click the Random button, see where it leads me, and talk about that story or page
  • About and other

I’ll be adding an update to my About page soon, and have a few plans for…other stuff (she said, cryptically).

TRAILERS
You’ll find trailers of the most recent short stories and podcast episodes. The trailers for the short stories will reveal the genre and tagline. In future, I may add quotes from the story. The trailers for the podcast episodes will include an audio excerpt from the episode set against the episode art. And many of the trailers will include animations, transitions, or other minor visual effects.

Why am I making two different pages, instead of putting all of this onto one page?

The Portals page will serve as a landing page for people who find me from other places on the internet where I’ll be posting my trailers.

For some strange reason, I’ve only been posting trailers on Instagram, instead of posting them here first. Well, partly it’s because I didn’t know how or where to put the trailers on my site until now. I’m also trying out embedding a podcast player at the bottom of both Pages, which will allow visitors to listen to the three most recent episodes directly from the Page.

So, I invite you to take a look at the Portals and Trailers pages. And please let me know what you think.

You can comment below, DM me on IG at @storyfeather or reach out to me through email at nila@storyfeather.com.

Thanks!
Nila

Two Tickets to Dream Sector Disigma

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Astra turned her head to the side, opened her eyes, and found herself lying on warm bed of bouncy green grass that smelled a little like cotton candy. 

To her left, she heard the gentle gurgling of a stream.  She smiled a little, because she knew she was dreaming.  But the dream was so vivid that she felt a stone poking her back, and she smelled the fresh watery earthy scent of the dirt.  Birds chirped and cheeped nearby, one of them singing a tune she recognized from music class.  She lay in the grass basking in the warmth of the sunlight that was striking her at the perfect angle, feet first, until she heard a voice. 

It was her brother calling out “hello.” Continue reading

Salis and Dulcine

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Long ago in times that have now passed into myth, much was different in the newborn world.  Moths the size of hawks once fluttered through the sky.  The rings on the ringed planet cast a glow upon the face of the new moon.  The molten core of the world flowed not only with lava but with magic.  And human beings wept tears that were sweet not salty.

It came to pass that two were born upon the earth to the same mother, one right after the other.  Twins were rare in those days.  The brother was born first, only moments before the sister. Continue reading

Oddnever

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Oddnever adjusted her spectacles, tucked in her wings, rolled open her scroll, and touched the tip of her quill to her tongue.  She peered into the mirror that was set in the modest front room of her modest abode within an acorn tree.  That mirror had been locked so that she was only able to look through it, not step through it.  Oddnever was, after all, different from other sprites.  She could be trusted and relied upon.  She was capable of focusing for long stretches of time.  And she was thought to be too slow to evade the human gaze—likely because she was taller than was typical for her kind.  Therefore she was forbidden from visiting the human realm. 

While she wasn’t generally mischievous, Oddnever was keenly curious. Continue reading